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Digital Game-Based Learning and Technology in the Constructivist Classroom

Sue Harbold, Keith Lyndaker Schlabach, Judith Mattscheck

 

Overview

Digital Game-Based Learning (pdf)

 

Case Studies

Using VR Game for Autistic Kids (pdf)

 

Resources and Links

The Games To Teach Project

(project to develop educational games)

Serious Games

(movement to create games with purpose)

DreamCatcher

(company with games that have classroom potential)

Tom Snyder Productions

(company with games using constructivist principles)

PeaceGrooves

(site with games and resources for peace and other themes)

 

 

       
 

This website was created as a project for the class Creating Cultures of Change: Constructivist Environments taught by Jean R. Hawk - Eastern Mennonite University © 2007 Fiddleback Webs. All rights reserved.